#include "EngineStuff.h"
#include "CenaTeste.h"

int WINAPI WinMain(HINSTANCE hInstance, 
                   HINSTANCE hPrevInstance, 
                   LPTSTR lpCmdLine, int nCmdShow)
{
	EngineStuff * engine;
	engine = new EngineStuff();
	engine->InitEngine("Engine Test",hInstance,800,600,false,false);
	
	CenaTeste *scene = new CenaTeste();
	engine->AddScreen(scene);
	engine->ActiveScreen(scene);

	engine->EnterOnLoop();

	delete engine;
	return 1;
}

